C#, .NET & WinForms Utility Application to streamline modding

The CharGenMorph Compiler is a small application I coded for Dragon Age:Origins which analyses and combines an arbitrary number of XML files, removes duplicates and can optionally check for missing assets within the directory used for mod support for Dragon Age. The tool has enjoyed considerable success in the community with over 300,000 downloads to date, allowing mod users to easily combine multiple different aesthetic and cosmetic mods for use in their game without and resource conflicts occurring in game.

Essentially it allows different modded textures/meshes made by different mod authors to play together nicely with minimal fuss for the end-user.